Posts tagged “Lua”
All posts with this tag, newest first.
9 Posts found
RSSThe Building Blocks rework in Peakboard
September 30, 2025
The Building Blocks editor rebuilt for large block trees, testing without side effects and finding the broken block. (updated August 2026)
The new Lua scripting in Peakboard with MoonSharp
April 20, 2024
Peakboard runs its Lua scripts with MoonSharp, a Lua interpreter written in C#, inside a sandbox. (updated August 2026)
Building Blocks - The visual script editor for Peakboard
April 12, 2022
With Building Blocks, Peakboard users snap blocks together and the editor writes the Lua code for them. (updated August 2026)
The new Dataflows in Peakboard
November 30, 2018
A dataflow shapes a data source with an ordered list of steps, without a line of Lua. (updated August 2026)
How to use the Peakboard Log-View in Preview mode
March 28, 2018
Yesterday my post about how to use the Log-View Panel in Preview mode was published on the Peakboard blog (in German language only).
The new Retro Flipper Block control for Peakboard
December 22, 2017
A couple a days ago I've developed a new control called the Retro Flipper Block and emulates the old mechanical flip style number and letter displays.
The new Live Tile Box control for Peakboard
December 10, 2017
Recently I have developed the new and fantastic Live Tile Box control for Peakboard. This control behaves similar to the Live Tiles you may know from the Windows start menu and perfectly fits the requirement to show more information on a single screen.
How to show animated Info Panels via Lua scripting in your Peakboard visualization
November 18, 2017
A couple of days ago I have written a article for the Peakboard.com blog that shows the usage of the new Info Panel feature available to Peakboard visualizations.
New video channel on YouTube about creating Peakboard displays
April 23, 2017
A few weeks ago we created a new video channel on YouTube to explain different aspects of the creation process of Peakboard visualizations.